Units
Pyke

Cultist

Assassin
Phantom Undertow
Leave a phantom at the current location, then dash behind the farthest enemy. After 1 second, the phantom returns, dealing 150/225/325 (
) magic damage to all enemies it passes through and Stunning them for 1.5/2/2.75 seconds.tft10_headliner_default Zed

Ninja
Contempt For The Weak
Innate: At the start of combat, jump to the enemy backline.Passive: Every third attack deals 30/60/90 (
) bonus magic damage and steals 25/30/35% of the target's current Attack Damage.tft10_headliner_default Darius

Fortune
Fortune's Guillotine
Dunk the current target, dealing 475/715/1000 (
) magic damage. While dunking, become Unstoppable. If the target dies, immediately cast again, dealing 25/20/15% reduced damage.tft10_headliner_default Olaf

Dragonsoul
Ragnarok
Gain 140/165/340% Attack Speed, become Unstoppable, and cleave attacks in a cone dealing 50% (
) physical damage for the rest of combat.tft10_headliner_default Tryndamere

Warlord

Duelist
Spinning Slash
Spin in a line towards the most enemies possible within 4 hexes, dealing 120/180/270 (
) physical damage to enemies in the path and empowering the next 3 attacks to deal 64/128/383 (
) bonus physical damage.tft10_headliner_default Samira

Daredevil

Sharpshooter
Inferno Trigger
Dash away from the current target and become Unstoppable, gaining 100% dodge chance and unleashing 3/3/10 (
) shots per second at 3/3/9 enemies within 2.5 hexes for 2 seconds. Each shot deals 120/240/1444 physical damage.tft10_headliner_default