Set 4.5 Info
Jarvan IV
2gold
Jarvan IV
Warlord 0
Warlord
Keeper 0
Keeper

Ability

Dragon Strike
Throw a standard near the farthest enemy and pull towards it with a lance, dealing 200/300/500 (Ability power) magic damage to enemies passed through, and Stunning them for 1 second.
tft10_headliner_default

Magic Damage: 300 (Ability power)
[200/300/500]
Magic Tank
Attacks grant 5 Mana.
Gain Mana from taking damage.
More likely to be targeted.
Recommended Items:
Warmog's ArmorGargoyle StoneplateSpirit VisageIonic SparkDragon's ClawBramble VestSunfire CapeProtector's Vow

Stats

Attack Damage
60/90/135
Attack Speed
0.60
Armor
45
Magic Resist
45
Health
850/1530/2754
Range
1
DPS
36/54/81
Mana
30 / 85

Traits

Warlord 0Warlord

Garen
Vanguard 0
Nidalee
Sharpshooter 0
Vi
Brawler 0
Katarina
Fortune 0Assassin 0
Tryndamere
Duelist 0Slayer 0
Azir
Keeper 0Emperor 0
Warlords have bonus Health Health and Ability power Ability Power. Each victorious player combat increases the bonus by 10%, stacking up to 5 times.
(3) 300 Health and 30% Ability power
(6) 450 Health and 45% Ability power
(9) 700 Health and 70% Ability power
(11) 888 Health and 88% Ability power Combat Start: The Warlord's army joins the fight.

Keeper 0Keeper

Elise
Cultist 0
Rakan
Elderwood 0
Kennen
Ninja 0
Xayah
Elderwood 0Executioner 0
Azir
Warlord 0Emperor 0
At the start of combat, Keepers grant themselves and all adjacent allies a Shield for a duration. This Shield is 50% stronger on Keepers.
(2) 200 Shield, 12 seconds
(4) 250 Shield, 12 seconds
(6) 300 Shield, 12 seconds
(8) 525 Shield, 12 seconds
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