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Set 16 Info
Set 16 Update
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Set 16 Info
Quickstriker
Your team gains 15% Attack Speed. Quickstrikers gain bonus Attack Speed based on their target's missing Health.
(2) 10-30%
(3) 20-45%
(4) 30-60%
(5) 40-80%
Units
Viego
Shadow Isles
Blade of the Ruined King
Passive:
Gain
10%
(
)
Attack Speed.
Active:
Deal
55/85/125
(
)
physical damage to target. For the rest of combat, Viego's attacks deal
18/27/42
(
)
bonus stacking magic
damage.
Ashe
Freljord
True Ice Arrow
Fire an arrow at target that deals
155/225/340
(
)
physical damage to them and
51/74/112
(
)
damage to adjacent enemies. Targets below 30% max Health take
true damage
instead. 30%
Chill
all enemies hit for 3
seconds.
Bloodsworn Bond:
When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.
Twisted Fate
Bilgewater
Stacked Deck
Passive:
Attacks deal
50/75/115
(
)
bonus magic damage. After every 3rd attack, throw 3 cards in a cone that deal
70/105/160
(
)
magic damage, reduced by 50% for each enemy they pass
through.
Partners in Crime:
When you field Graves and Twisted Fate, both gain
bonuses.
Draven
Noxus
Spinning Axes
Passive:
If Draven has an empowered axe in hand, his next attack will throw it. On takedown, gain an Adoration stack, doubled if Draven or Darius scored the kill. Every 11 Adoration stacks grants
1/3/5
Gold.
Active:
Spin an empowered axe that replaces his basic attack and deals
130/185/315
(
)
physical damage and returns to Draven after hitting an
enemy.
Warwick
Zaun
Eternal Hunger
Gain
100/100/400%
Attack Speed,
15%
Omnivamp, increased Move Speed, and deal
45/70/550
(
)
bonus physical damage on attack for the rest of combat. While this effect is active, takedowns grant Warwick, Jinx, and Vi
20/20/50%
(
)
Attack Speed for 3
seconds.
Yunara
Ionia
Transcendent State
For the next 4 seconds, gain
75/75/300%
(
)
Attack Speed, infinite range, and replace attacks with lasers. Lasers deal
80/120/425
(
)
physical damage in a line, reduced by 75/75/30% for each enemy they pass through. When lasers critically strike, they deal
33%
bonus true
damage.
Kindred
Eternal
Lamb's Respite
Dash, then create a 2-hex radius zone for
2.5/2.5/99
seconds that shields allies within for
350/750/10000
(
)
health for the zone's duration. While active, double current Attack Speed and on attack, fire a secondary arrow at a nearby enemy that deals
25/38/999
(
)
physical
damage.
When the zone ends, heal all allies for
8%
(
)
of damage dealt while it was up and dash
away.