Set 16 Info
Ryze
7gold
Ryze
Rune Mage 0
Rune Mage

Ability

Runic Overload
Release a runic blast, dealing 235/425/1500 (Ability power) magic damage. It splits in two, dealing 33% of the damage to the closest two enemies. Each secondary blast splits an additional time.
Bilgewater: Blasts explode on impact, dealing 25% of the damage as physical damage to adjacent enemies.
Demacia: Execute targets below 12% (ArmorMagic resist) Health.
Freljord: Chill targets for 4 seconds and deal 60/108/194 (Health) bonus true damage.
Ionia: Blasts split an additional time, dealing 50% damage.
Ixtal: Gain a random Region's effect on combat start and every 10 seconds.
Noxus: Blasts now pierce targets, dealing 60% reduced damage per enemy hit.
Piltover: Every third cast is Overcharged, dealing 40% more damage.
Shadow Isles: Increase blast damage by 5% (Souls).
Shurima: Knock up enemies for 0.5 seconds, with a chance to dredge up Gold or Treasures.
Targon: Heal the lowest Health ally for 10% of the damage dealt.
Void:
Ignore 30% of enemies' Armor and Magic Resistance.
Yordle: Shrink targets hit, lowering their damage by 12% percent for 4 seconds.
Zaun: Poison targets, dealing 15/30/500 magic damage 3 (Attack speed) times over 4 seconds.

Damage: 425 (Ability power)
[235/425/1500]
Demacia Execute: 12% = 12% + 1 per 5 ArmorMagic resist
Freljord Damage: 108 = 6% max Health
Shadow Isles Bonus Damage: 5% = 5% + 1 per 8 Souls
Zaun Damage:
[15/30/500]
Zaun Ticks: 3 = 3 + 1 per 40% bonus Attack speed
Magic Caster
Attacks grant 7 Mana.
Gain 2 Mana Regen.
Recommended Items:
Blue BuffAdaptive HelmJeweled GauntletHextech GunbladeMorellonomiconRabadon's DeathcapVoid StaffNashor's Tooth

Stats

Attack Damage
35/53/79
Attack Speed
0.90
Armor
40
Magic Resist
40
Health
1000/1800/3240
Range
4
DPS
32/47/71
Mana
0 / 45

Traits

Rune Mage 0Rune Mage

The Rune Mage benefits from all active Region traits, but contributes to none.
He harnesses the Runic power from active Region traits to modify his Ability, enhancing it in unique ways.
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