Release a runic blast, dealing 235/425/1500() magic damage. It splits in two, dealing 33% of the damage to the closest two enemies. Each secondary blast splits an additionaltime.Bilgewater: Blasts explode on impact, dealing 25% of the damage as physical damage to adjacentenemies.Demacia: Execute targets below 12%()Health.Freljord:Chill targets for 4 seconds and deal 60/108/194() bonus truedamage.Ionia: Blasts split an additionaltime, dealing 50% damage.Ixtal: Gain a random Region's effect on combat start and every 10seconds.Noxus: Blasts now pierce targets, dealing 60% reduced damage per enemyhit.Piltover: Every third cast is Overcharged, dealing 40% moredamage.Shadow Isles: Increase blast damage by 5%().Shurima: Knock up enemies for 0.5 seconds, with a chance to dredge up Gold orTreasures.Targon: Heal the lowest Health ally for 10% of the damagedealt.Void: Ignore 30% of enemies' Armor and Magic Resistance.Yordle: Shrink targets hit, lowering their damage by 12% percent for 4seconds.Zaun: Poison targets, dealing 15/30/500 magic damage 3() times over 4seconds.
Damage: 425 ()
[235/425/1500]
Demacia Execute: 12% = 12% + 1 per 5
Freljord Damage: 108 = 6% max
Shadow Isles Bonus Damage: 5% = 5% + 1 per 8
Zaun Damage:
[15/30/500]
Zaun Ticks: 3 = 3 + 1 per 40% bonus
Magic Caster
Attacks grant 7 Mana.Gain 2 Mana Regen.Recommended Items:
The Rune Mage benefits from all active Region traits, but contributes to none.He harnesses the Runic power from active Region traits to modify his Ability, enhancing it in unique ways.